![Is it possible to make a sprite mask that will have the shape of a polygoncollider in Unity? I want to do this because I have colliders that have no sprite renderer Is it possible to make a sprite mask that will have the shape of a polygoncollider in Unity? I want to do this because I have colliders that have no sprite renderer](https://i.redd.it/kki21ag0cxy61.png)
Is it possible to make a sprite mask that will have the shape of a polygoncollider in Unity? I want to do this because I have colliders that have no sprite renderer
![Using Unity's new 2D Lighting system, is it possible to use the light as a mask? (more details in comments) : r/Unity2D Using Unity's new 2D Lighting system, is it possible to use the light as a mask? (more details in comments) : r/Unity2D](https://preview.redd.it/2m1uqpbkq6g41.png?auto=webp&s=4da245ecf41d91b7db6d4f8d856fc3cbf9b96996)
Using Unity's new 2D Lighting system, is it possible to use the light as a mask? (more details in comments) : r/Unity2D
![GitHub - mob-sakai/SoftMaskForUGUI: UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements. GitHub - mob-sakai/SoftMaskForUGUI: UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.](https://user-images.githubusercontent.com/12690315/48708329-a0d4cf80-ec45-11e8-8328-16b697f981ec.png)